Tomorrow will arise the villain who, as we know, will never perish! Diablo 2: Resurrected is already on point, and based on our beta testing experience, we’re really looking forward to it, because it already looks like it’s more bundled, better revamped during the WarCraft 3 beta. Live action recognizes Winston Duke of the Black Panther and Simulus of Liu from Shang-Chi and Ten Rings legends and faces demons. Moreover, they not only encounter demons, but something else happens to them.
In addition, Design Team Leader Rob Gallerani and Project Director Michael Bukowski answered questions at a press conference today Report Windows Central to me. The creators have said a lot of reassuring things about Resurrected, but perhaps most important of all, even post-launch content can make it to the game. Gallerani said:
“Our goal was to build a strong foundation before we even talked about the third and fourth levels of the superstructure. If we lost something about the base game, everything we did would be meaningless. […] Of course, we have a lot of ideas, but for now, we’re focused on keeping the core of the game in order. […] We’ll see what happens when the game comes out, and what we can do about new runes, objects, balancing and the like. “
Gallerani even said something useful and good about difficulty: “The game is hard. It’s not like, ‘Oh, here’s this nice little tutorial on how to spice things up.'” “I’m sorry, but it’s about Chapter 2 Chief: you’re going to die a lot, and you’re sure to come up with something [a továbbjutáshoz]. This is how the game works.”
Let’s hope! Diablo 2: Resurrected will be released tomorrow, September 23, for PC and Xbox Series X | S, Xbox One, PS4, PS5 and Nintendo Switch.