Bailey said that in the early stages of the project, when they were trying to create the general aesthetics of the game, the term “NASA-Punk” was coined to describe a sci-fi world that was much dirtier and livable. He thought they wanted a very realistic approach. you can draw a line From today’s space technology and extrapolating it from there to the future, making it believable and livable.
Vicens said when they said “NASA-Punk,” the technical team was able to instantly capture those two words and make them work. It was the perfect expression of their artistic direction and of everyone working in the same path and style.
Watch artist Mike Botkos create the amazing ‘Journey Through Space’ art for starfield. pic.twitter.com/mPAnQmNVwk
– starfield (@starfieldToy) starfieldgame/status/1494356871616020486? Ref_src = twsrc %5Etfw “> February 17, 2022