It was confirmed by the developers themselves, who got a glimpse of the scripts of the upcoming films of the franchise, so the game will not only fit into the series, but will also not be a remake of an existing idea.
When it comes to a licensed game, the question always arises is how closely it relates to the already established and well-known franchise. Whether adapted from a movie or series, or loosely related, these games cannot be derived from the IP they run on. Of course, Ubisoft’s Avatar also raises questions about how much of what happens along the main quest chain. As it turns out, a lot.
Magnus Jensen In an interview, he talked about the details of creating the gameHe revealed that his team gained insight into the scripts of upcoming films. The studio is planning four more films in the Avatar universe, and details have been released to Ubisoft developers so as not to cannibalize the ideas in them, so what we will see in the game will be original and will not return. Before or after on the movie screen.
However, the benefit of this is that Avatar: Frontiers of Pandora will fit perfectly into the franchise’s timeline. Considering this and the license itself, we can definitely say that the game will be canon within the context of the franchise, and it is even possible that it will be referenced in a later film. Avatar: Frontiers of Pandora will be released on December 7 for PC, PlayStation 5, and Xbox Series