In addition, the deviating capacity of the operating time will be useful for everyone and all applications.
An interesting development is made to the API DirectX 12, which reduces the burden of the additional system of the system, with some DDI pumps that directly target the DDI table for the graphic drive. This will not require them to be loaded in the virtual function in the future, so the processor will spend less time processing.
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This is basically about API calls that are definitely necessary to draw maps. In addition to the current process, each API call is some additional download in the API operating environment and in the manufacturer's operating device program. Of course, you don't have to think of a lot of additional work, but some timely treated time is definitely disturbed.
It removes the new beating capacity of the extra -load time, which is caused by the API operating environment, as it allows, according to its name, that all API calls be targeted directly with the graphic drive.
Microsoft is available for testing test Light movement SDK 1.716.0-PREVIEW In the package, but later it will be an official part of the standard. Of course, the process requires a compatible device driver program, and since the change is done in the operating environment, the operating system must be updated so that the change can be used.
Since there is no need for changes on the application page, all of the DIRECTX 12 programs that have already been released or accessible are compatible with innovation and expect some acceleration. Of course, this will be completely different, but it is expected that it will be certain configurations, especially with the boundaries of the CPU, an additional pace of 5 %. In practice, of course, it is expected most of the time more than 1-2 %.