The goal is not primarily to implement engine quirks and additional abilities into the game, but to ensure future updates and improvements in Everspace 2 are seamless.
Arcade space simulation game maker Rockfish Games Issue a statement Regarding the future of their game, they have begun porting Everspace 2 to Epic Games' Unreal Engine 5. However, the goal at the moment is not to make the most of the engine's capabilities, but rather to include it in future updates and game development.
Thanks to the developers, we can get an insight into the enormous scale of the task, because the countless systems that make up the game and their connections are also greatly affected. The porting project led to a lot of small and big errors, which we can also see a short summary of in their post.
They will try to partially implement the requests of fans and players of the game, but they are not prioritizing it at the moment, for example, a native Linux version is not included in the plans. The exact date of the update is not yet known, but knowing the complexity and scale of the task, we cannot expect them to receive it soon, but it is certain that a serious announcement will precede it.