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Index – Science – In 20 years, everyone who wears headphones a lot will have a wet head

Index – Science – In 20 years, everyone who wears headphones a lot will have a wet head

In other words, those who play computer games are at great risk. If someone has been wearing headphones for 14 hours, they can definitely feel a bump on their head, which, while it doesn’t last forever, can still be scary. Bloody eyes and sore hands can also be associated with trenches, if someone is really fanatical.

ditch on the head;

The indentation formed on the player’s head is very similar to what can be seen on the bridge of our nose after we take off our glasses. So it’s not durable, because more than 130 kilograms of pressure is needed to really damage the skull, except that the headset compresses fat and soft tissue. It can also be removed by massaging, pressing, or taking a hot shower, as these help the skin return to its normal state.

During a benefit broadcast for the Leukemia & Lymphoma Society on June 3, a man named Curtos Shave it He tipped his head in aid of the charity and was shocked to discover a headphone-shaped recess on the top of his skull. Curtos and Dent’s surprise prompted others to examine their skulls, as his video garnered more than 42 million views on Twitter, and it turns out he’s not alone with the problem.

At the time, Michael’s model image also went viral, depicting future video gamers with hunchbacks, pot bellies, jutting necks, and sunken heads—that’s what everyone will look like after several years, even decades, of playing video games with headphones. A Canadian site did research on the effects of video games and how they are written

The character Michael was created based on health services and data from the World Health Organization (WHO) and player testing, and shows the muscles, skin, eyes, and hair that change as a result of the game. All of these changes happen because gamers sit too much in the room, eat poorly, don’t go to natural light, and get too affected by the harmful effects of the screen.

But like everything, video games have their advantages!

It’s not just bad

Several studies have already shown that shooting games can improve spatial orientation, decision-making ability, and attention. Research on video games in the late 1990s I started Led by Daphne Bavelier and C. Sean Green at the University of Rochester. They are beginning to discover that video games affect neuroplasticity, the adaptive capacity of the brain, which they can even help with.

After years of research, they discovered that reflexes, reaction time, and hand-eye coordination are supported by games, especially action games.

But the positive pressure that occurs while squeezing a console can also be beneficial to the body, helping with motivation and focus. Neuropsychological research on video games is still in its infancy, but it appears that they can be powerful tools for improving our brains and cognitive skills.

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(Cover Photo: Zoran Milic/Getty Images Hungary)