Rockstar Intel co-worker Ben Turpin from Rockstar discovered that the recently released Grand Theft Auto: The Trilogy – The Definitive Edition contains traces of a VR game mode. Although this wasn’t the end of the trilogy, Turpin was able to release an initial version of the game mode and also made a video of the end result (see below).
Of course, it’s not about making the game work with a VR head, it’s just about activating the indoor view with a bit of skill. This is similar to what is used in Grand Theft Auto V, but can be started with the GTA.VR.1 command in the debug menu, indicating that it is designed for VR game mode. You also need to modify to activate the internal display, Turpin He came here. He thinks the indoor view alone can be fun because it works so well, although you’ll have to work on shooting, melee, and form collisions before it’s available.
There is an unreal patch command for GTA VR but it looks a bit incomplete. Maybe it would be cool if they implemented this as a first person choice? She plays well. Firearms and punching fights will need tweaking, and it would be great for taking screenshots! pic.twitter.com/pxq5ivwGOA
– Ben Turpin (@videotech_) November 20 2021
For now, though, it doesn’t look like Rockstar or Groove Street Games, which are making the definitive version, will have time to complete the in-house rendering, because reception of the trilogy is disastrous, and there’s still room for improvement. As our testing showed, there are some very serious issues with the package, lots of bugs remain in it, it doesn’t look good, and all three games really feel old. It’s my cake that more songs and cheats have been taken out of this release, and that Rockstar is no longer selling the originals. The studio later apologized for the quality of the release and promised to make the original versions of the games available again. What exactly this ordeal is about is summarized in the trilogy here.